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OUR STUDENTS 3D CHARACTER STUDIO PROJECT GALLERY I
3d visual effect



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Course Contents
 
PHASE - I
1)
  a) Body Modeling
  b) Editable Mesh
  c) Extrude
  d) Arrange Vertex
  e) Cut
   
 
2)

Face Modeling

a) Edge – Plain Modeling
   
 
3)

Ear Modeling

  a)
Edge  - Plain Modeling
   
 
4) Hair Modeling
  a) Plain Modeling
   
 
5)

Skin Color

  a) Material Editor
  b)
Rendering
   
 
6)
Assembling
  a)
Material Editor
  b)
Rendering
     
     
7) Cloth
  a) Armour Body
    i) Detach
 
     
  b) Armour Foot
    a) Freeze Selection
    b) Tessellate
    c) NURMS
    d) Smooth/Highlight
    e) Quickslice
    f) Inset
    g) Extrusion
    h) Ring
       
 
       
c) Armour Knee
  a) Detech
  b) Champher
  c) Outline
  d) Weld
  e) Bevel Polygons
  f) Extrude Edges
  g) Extrude Polygons
     
 
     
d) Armour Thigh
  a) Bevel Edges
  b) Smooth
  c) Detach
  d) Bevel Polygons
  e) Nurms Subdivision
     
 
     
e) Forehand Cloth
  a) Pivot
  b) Chamfer Edges
     
 
     
f) Armour Gloves
  a) Vertex Arrange
  b) Detach
  c) Freeze
  d) Affect Pivot only
  e) Chamfer Edges
  f) Bevel Polygons
     
 
     
g) Mid Cloth
  a) Join Vertex
  b) Cat
  c) Quick Slice
     
 
     
8) Material
  a) Select Object
  b) Display Panel
  c) View Port Configuration
  d) Camera
     
 
     
9) Binding
  a) Physique
  b) Select Object
  c) Envelope
  d) Physique selection status
  e) Vertex
  f) Rigid
  g) Hide unselected
  h) Create
  i) Biped
  j) Structure
     
 
     
10) Animation
  a) Create multiple footsteps
  b) Auto Key
     
online web based learning 3d studio max course
 
Course Contents
 
Phase 1
   
     
a)
Box
b)
Cone
c)
Sphere
d)
Cylinder
e)
Tube
f) Torus
g) Pyramid
h) Teapot
i)
Plane
   
  Exercise 1a
 
   
Exercsie 1b - Part 1 Exercsie 1b - Part 2
   
   
Phase II
a)
Hedra
b)
Torus Knot
c) Chamfer Box
d) Chamfer Cylinder
  e) Oil Tank
  f) Capsule
  g) Spindle
  h) L-Ext
  i) Gengon
  j) C-Ext
  k) Ringwave
  l) Hose
  m) Prism
   
   
Phase III
  a) Line
  b) Rectangle
  c) Circle
  d) Circle Arc
  e) Donut
  f) NGon
  g) Star
  h) Text
  i) Helix
  j) Section
     
     
Phase IV
  a) Bend
  b) Bevel
  c) Extrude
  d) Cross Section
  e) FFD 2x2x2 / 3x3x3
  f) FFD 4x4x4
  g) Lathe
  h) Lattice
  i) Melt
  j) Mirror
  k) Morpher
  l) Noise
  m) Optimize
  n) Path Deform Binding
  o) Push
  p) Relax
  q) Ripple
  r) Skew
  s) Slice & Caps Hole
  t) Spherify
  u) Squeez
  v) Stretch
  w) Taper
  x) Tessellate
  y) Twist
  z) Wave
 
Phase V
   
   
     
Phase VI
   
   
     
Phase VII
  a) Line options
  b) Line options 2
     
     
Exercise Plane
     
     
     
Phase VIII
  a) Foliage
  b) Railing
  c) Wall
     
Doors
     
     
Stairs
     
 
   
   
   
   
   
     
Windows
     
     
Phase IX
   
   
   
   
   
   
     
     
Exercise
 
     
Phase X
  a) Free spot
  b) Lens Effect
  c)
Mr Area Omni
  d) Omni
  e) Skylight
  f) Target spots
  g) Volume light
     
Phase XI
  a) PDynaFlect
  b) UDeflector
  c) UomniFiect
     
  a) Blizzard
  b) PArray
  c) PCloud
  d) Snow
  e) Spray
  f) Super Spray
     
Phase XII
     
Dynamic Objects
  a) Fire
  b) Volume Fog
  c) Nurbs
     
Phase XIV
Glow - Video post
  a) Brightness & Contrast
  b) Fade
  c) Lens Effect Flare
  d) Lens Effect Focus
  e) Lens Effect Highlight
  f) Negative
  g) Simple Wipe Effect
  h) Starfield
     
Phase XV
     
     
Phase XVI
Bomb
     
Exercise
     
Phase XVII
Video Post
     
     
     
     
     
Phase XVIII
42) a) Cave
  b) Particle 3 colour glow
     
    Exercises
     
     
Phase XIX
  Advanced Rendering Techniques using the Latest version of 3D Studio Max
  a) Part I
  b) Part II
  c) Part III
     
Phase XX
  a) Three Image
  b) Car References
   
  a) Car_Modelling part 1
  b) Car_Modelling part 2
  c) Car_Modelling part 3
  d) Car_Modelling part 4
  e) Car_Modelling part 5
  f) Car_Modelling part 6
  g) Car_Modelling part 7
  h) Car_Modelling part 8
  i) Car_Modelling part 9
  j) Car_Modelling part 10
  k) Car_Modelling part 11
  l) Car_Modelling part 12
  m) Car_Modelling part 13
  n) Car_Modelling part 14
  o) Car_Modelling part 15
  p) Car_Modelling part 16
  q) Car_Modelling part 17
  r) Car_Modelling part 18
  s) Car_Modelling part 19
  t) Car_Modelling part 20
  u) Car_Modelling part 21
  v) Car_Modelling part 22
   
  a) Acc
  b) Mirror
  c) Wifer
   
  a) Car Paint Part 1
  b) Car Paint Part 2
     
 
     

   

 
           
 
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