engaging and lifelike digital images, realistic animations, and extraordinary
visual effects with
Autodesk Maya 3D modeling, animation, and rendering software.
Whether you are a film or video artist, game developer,
graphic artist, design visualization professional, or 3D enthusiast,
Autodesk Maya helps you realize your creative ideas.
3D with Autodesk Maya software. Quickly direct and control cloth in entirely
new ways with Maya nCloth.
Use Python, one of the two
Maya embedded scripting languages, to manipulate, customize and automate Maya.
Maya also delivers Intel-based Macintosh computer support and productivity-enhancing
tools that let you complete complex animation
Unified Simulation Framework:
Maya marks the first installment of Maya Nucleus
technology within Maya. Maya Nucleus— Autodesk’s
next generation unified simulation framework—is
based on technology developed by award-winning Autodesk research scientist Jos
Stam. The Maya Nucleus unified simulation framework
is a linked particle system that interactively simulates a wide range of dynamic
entities. It works with a variety of geometry types (curves, non-manifold
geometry, meshes with holes, etc.) within a unified framework.
As the first Maya module built on Autodesk’s new Nucleus technology, Maya
nCloth functionality lets you quickly direct and control
cloth, and other material simulations, in entirely new ways. Maya nCloth
objects can be as stiff, viscous or flowing, and as tightly or loosely woven
as you desire. Rapidly create cloth-on-cloth
simulations – such as a shirt over pants – with
believable influences and collisions. Bend, stretch, shear, dent or even tear
your Maya nCloth fabrics with ease. Beyond cloth, Maya nCloth lets you create
deformable plastic and metal simulations, inflatable objects, as well as rigid-body
and fluidic-type effects.
Python, a powerful and accessible scripting language,
is now available within Maya. Not only has Python been integrated into the software
at the same level as the Maya Embedded Language (MEL), its bindings to the OpenMaya
API give you an alternative language for plug-in
development. Plus, the Maya Python modules can be imported into
an external standalone Python interpreter for batch processing. With its higher-level
language constructs, Python supports developer productivity while providing
easily maintainable code. The language is also highly
extensible, with a broad collection of third-party tools and
modules freely available.
Maya gives you more platform options. Maya is the only
full-function 3D animation software to run on 32-bit Windows, Linux, and Mac
OS X and 64-bit Windows and Linux. As of Maya, Intel-based Macintosh
computer support is provided as a Universal binary – so you can use 32-bit
Maya software on either the PowerPC- or Intel-based Macintosh computers.
Realizing physically accurate outdoor environments has become significantly
easier as of Maya. New physical sun and physical
sky shaders let you create
photorealistic skies based on the position of the sun –
all with the power of the highly acclaimed,
physically based mental ray rendering engine. Plus, new
architectural and design shaders make it easier for you to create such effects
as waxy floors, frosted glass, clay and sand-blasted metals.
Transfer Polygon Attributes
allows you to transfer UV, color per vertex (CPV), and vertex position information
between polygon meshes of differing topologies – even those that are separated
in space or of different proportion/scale. This means that when you’re
working with two different versions of an object or character (for example,
one high-resolution and one low-resolution), you
can quickly transfer existing UV sets that have already been laid out to the
lower-resolution model. As of Maya you can also use the paint
tool to blend between source and target deformations.
New and reorganized render attributes make the mental ray for Maya render settings
significantly more intuitive. Likewise, in the Render
Option and Batch Render Option editors you can now configure
mental ray to automatically determine, at the start of each render,
the optimal memory limit, tile size, or number of
threads. New as of Maya, High Dynamic
Range (HDR) images can be generated from the mental ray batch
bake option, the Transfer Map feature, or the texture bakeSet node.
Broadcast and Video Production
Architectural Design Illustrations
3D Object Designing